Connect Master Level 161 Solution Walkthrough & Answer
How to solve Connect Master level 161? Get instant solution & answer for Connect Master 161.




Connect Master Level 161 Pattern Overview
Connect Master Level 161 brings a fun, whimsical mix of characters and objects that'll test your ability to spot subtle details. You're looking at 24 tiles total, which means six distinct groups of four. The theme sweeps across animals, toys, and nature—from knitted critters to cowboys, skateboards, rocking horses, and more. What makes Connect Master Level 161 stand out is how the categories blend playful creativity with tricky visual similarities; it's not just "all animals" or "all objects," but rather specific traits that separate tiles that almost look like they belong together.
Here are the six sets you'll find in Connect Master Level 161:
Animals Knitting: Four animals (flamingo, giraffe, horse, and zebra) all wearing hand-knitted sweaters or accessories. The unifying trait is the visible knit pattern and cozy garment detail on each character.
Cowboy Cats: Four cats dressed in classic Wild West cowboy style, complete with brown cowboy hats and period outfits. The key detail is that every tile features a feline wearing authentic cowboy gear.
Skateboards: Four different skateboard designs, each with unique deck patterns, colors, and artwork. These range from minimalist black designs to vibrant, colorful graphics.
Rocking Horses: Four wooden rocking horse toys in different colors and styles, each mounted on the signature curved rocker base that defines this classic nursery toy.
Devils with Beanies: Four red devil characters, every single one sporting a knit beanie on their horned head. The beanie is the defining shared trait here.
Seasons: Four weather and seasonal symbols—a bright sun, a cloud, rain, and a snowflake—representing the four main seasons or weather conditions.
Why Connect Master Level 161 Feels So Tricky
The most confusing set in Connect Master Level 161 is probably Devils with Beanies, and here's why: you've got red characters with horns on the board, and at first glance, you might think they're all just "red devils" and group them randomly. But the crucial detail that separates the four you need from potential decoys is the beanie on their head. Every single one of these four has a knit hat sitting on top of those horns. That specific accessory is what ties them together. I needed a moment to zoom in mentally and confirm every devil had that beanie before I locked it in.
Another sneaky overlap happens between Animals Knitting and other animal tiles. You'll see animals in clothing scattered around, but the Animals Knitting group is special because the garments are specifically knitted—you can see the texture and pattern. The giraffe's green knit sweater, the horse's blue knitted outfit, the zebra's red knit piece, and the flamingo's pink knit top all share that cozy, handmade feel. Players often confuse these with regular clothed animals, so look for that distinctive knit texture.
One more visual trap: Skateboards vs. other objects. It's tempting to think some skateboard designs might be confused with other sports equipment or toys, but these are definitely skateboard decks—every one has that characteristic long, narrow shape with wheels and a distinctive graphic on top. Once you lock in that "skateboard" category in your mind, it becomes obvious which four belong together. I found that naming the category explicitly ("Skateboards, skateboards, skateboards") helped me avoid accidentally pulling in a rocking horse or other toy by mistake.
Step-by-Step Solution for Connect Master Level 161
Opening Moves
Start with the most obvious sets in Connect Master Level 161, and I'd recommend beginning with Skateboards and Seasons. Why? Because these two have zero ambiguity in Connect Master Level 161. Every skateboard is unmistakably a skateboard—four wheels, a deck, graphics—and every season symbol is a distinct weather icon with no overlap. Locking these in first clears six tiles off the board and gives you solid psychological momentum. You're not second-guessing yourself, and you're removing tiles that won't accidentally fit other categories.
Next, tackle Rocking Horses. These wooden toys have a very specific silhouette: four legs, a horse head, and that curved rocker base underneath. There's no tile that looks similar enough to cause confusion. Identify the different colors (tan, pink, striped, and brown) and confirm they're all rocking horses rather than any other kind of horse. Once you've locked in Skateboards, Seasons, and Rocking Horses, you've cleared 12 tiles and you're halfway through Connect Master Level 161.
Mid-Game Strategy
Now you're down to 12 tiles, and here's where Connect Master Level 161 demands careful observation. You've got Animals Knitting, Cowboy Cats, and Devils with Beanies left to sort. Before you make a move, take a second to visually parse each remaining tile. Look at the flamingo, giraffe, horse, and zebra—do they all have visible knit textures on their clothing? Yes. That's your Animals Knitting set. Don't let the fact that one is a horse confuse you with the Rocking Horses category; these are animated characters, not toys.
With Animals Knitting locked in, you've got eight tiles left: the four Cowboy Cats and the four Devils with Beanies. At this stage, process of elimination becomes your friend. If a tile has a cat face and a cowboy hat, it goes in Cowboy Cats. If a tile is a red devil with horns and a beanie on top, it goes in Devils with Beanies. The categories are distinct enough now that you're not mixing them up.
End-Game—The Final Lock
Here's the moment where Connect Master Level 161 asks you to be 100% certain: make sure every Cowboy Cat has whiskers and feline features, and make sure every Devil with Beanie has that visible knit hat sitting on the horned head. I'd scan left to right, counting: one cat, two cats, three cats, four cats. One devil, two devils, three devils, four devils. Once you've confirmed the count and the visual trait for each set, you're done. Connect Master Level 161 is solved.
The Logic Behind This Connect Master Level 161 Solution
The reason this approach works for Connect Master Level 161 is that you're moving from broad, unmistakable traits to specific, subtle details. Skateboards and Seasons are nearly impossible to confuse because they're entirely different object types. Rocking Horses is a toy category with a clear silhouette. Once those obvious three sets are locked in, the remaining tiles naturally fall into place because you've eliminated the ambiguous ones first.
The second part of the strategy hinges on naming each category in your mind as you sort. When you say "Animals Knitting," you're forcing yourself to mentally confirm that every tile has (a) an animal character and (b) visible knit texture. You're not just thinking "animals" or "sweaters"—you're thinking of the intersection of both traits. This dual-check prevents you from accidentally pulling the giraffe into a "tall animals" category or the horse into a "horsies" category. Connect Master Level 161 depends on this precision because the categories are sometimes just specific enough that loose thinking leads you astray.
Finally, once you've named and locked in five sets, the sixth one is automatic. There's nowhere else for those four tiles to go. On Connect Master Level 161, this final confirmation is satisfying because it proves your logic was sound throughout.


