Connect Master Level 400 Solution Walkthrough & Answer

How to solve Connect Master level 400? Get instant solution & answer for Connect Master 400.

Share Connect Master Level 400 Guide:
Connect Master Level 400 Gameplay
Connect Master Level 400 Solution 1
Connect Master Level 400 Solution 2

Connect Master Level 400 Pattern Overview

Connect Master Level 400 is a visually rich puzzle that blends medieval fantasy with nature themes, giving you plenty of room to spot patterns—but also plenty of places to make mistakes. The board contains six distinct sets, each built around a clear unifying trait: tools, environments, natural phenomena, and fantasy characters with specific accessories. You're looking at a mix of weapons, cave entrances, directional nature symbols, and orcs dressed in different gear. Once you lock in the obvious ones, the remaining tiles reveal themselves through careful comparison of smaller details like eyewear, weapon types, and glowing elements.

The Six Core Sets in Connect Master Level 400

Axes is your first group: four different axe designs, ranging from the classic double-bladed woodcutter's axe to sleeker, single-blade variants. Caves groups four distinct underground openings, each with a different mouth shape and color scheme—icy blue, jagged volcanic, rustic brown, and overgrown green. Natural Direction Indicators unite four symbols that point or guide you through landscape features: a starry night sky, a winding river path, a compass-style sun, and a sturdy directional tree. Orcs with Glasses collects four green-skinned warriors, all wearing spectacles and standing in an identical crossed-arms pose, but with subtle color shifts in their outfits. Orcs with Lanterns brings together four similar orcs, each holding a glowing lantern as their defining accessory, positioned slightly differently across the set. Orcs with Spears rounds out the board with four spear-wielding orcs, each gripping a distinct polearm and wearing armor marked by different colored emblems.


Why Connect Master Level 400 Feels So Tricky

The Most Overlooked Set

The Orcs with Glasses set trips up most players because all four orcs look nearly identical at first glance. They're all the same shade of green, all sporting the same rectangular glasses, and all holding that signature crossed-arms stance. Your brain wants to lump them together with the other orc groups, but the key difference is the eyewear—these four are the only orcs wearing specs. I needed two retries here before I realized that the glasses weren't just a background detail but the actual anchor for the entire group.

Subtle Visual Overlaps That Cause Confusion

The three orc-based sets are where Connect Master Level 400 really tests your attention to detail. At first, you might think all the orcs belong together, but they're actually split by their accessories: glasses, lanterns, or spears. The lantern-holders glow noticeably, with warm yellow light emanating from their hands, while the spear-wielders hold up sharp metal poles and wear bolder armor pieces. The glasses-wearing group lacks both of these accessories entirely. Without naming each set mentally, it's incredibly easy to shuffle an orc with a lantern into the glasses group just because he's standing next to them on the board.

Similarly, the Caves set can feel repetitive—they're all dark openings in the ground—but each cave has a completely different aesthetic. The icy one has crystalline spikes, the volcanic variant shows jagged black formations, the rustic one is warm brown stone, and the overgrown entrance is covered in ivy. If you're moving too fast, you might assume any dark hole counts, but Connect Master Level 400 demands that you respect the unique visual identity of each cave.

The "Finally Saw It!" Moment

I had a breakthrough when I stopped treating the Natural Direction Indicators as random nature symbols and started asking, "What do these four things do?" The starry night sky guides nighttime travelers, the river path shows water direction, the sun compass points true north, and the tree marks a landmark. Once I reframed them as navigation tools rather than decorative scenery, everything clicked. That's the Connect Master Level 400 mindset: shift your perspective and suddenly the logic snaps into place.


Step-by-Step Solution for Connect Master Level 400

Opening: Claim the Obvious Wins

Start by locking in Axes immediately. You've got four distinct tools with no ambiguity—there's no tile that looks like an axe but belongs to another category. This clears a quarter of the board in seconds and gives you momentum.

Next, tackle Caves while you're riding that confidence. Even though caves might look interchangeable, their unique color palettes and textures make them easy to group once you're not overthinking it. Spot the icy blue entrance, the black volcanic mouth, the brown rustic opening, and the green overgrown one. Done.

Mid-Game: Process of Elimination Narrows Your Choices

Now you've got twelve tiles left, all of which involve orcs or nature symbols. This is where Connect Master Level 400 demands patience. Separate the orcs from the symbolic elements first. The Natural Direction Indicators aren't character-based, so pull those four out: starry sky, winding river, compass sun, and directional tree. Name them clearly in your head so you don't accidentally slide an orc into that group.

You're down to eight tiles: six orcs and... wait, recount. You should have exactly eight orcs remaining, split into three groups of four. This is the moment to zoom in on accessories. Look at every orc's hands, face, and chest. Are they holding something glowing? Are they wearing glasses? Are they gripping a spear? These micro-details are your lifeline in Connect Master Level 400.

End-Game: Separating the Three Orc Variants

Here's where precision wins. The Orcs with Lanterns emit a clear golden glow from their hands—this is non-negotiable. Even if an orc is standing in a similar pose to the glasses-wearers, the lantern instantly disqualifies him from that group. Confirm all four lantern-holders and lock them in.

The Orcs with Spears are next: look for the prominent polearms. Each one carries a distinct spear type, and you'll notice they're positioned with one arm holding the weapon high or low. They're the most action-oriented of the three orc groups, visually speaking.

Finally, the Orcs with Glasses are what remains. By elimination, you know these four are the only ones left, but verify anyway: glasses on every face, no lanterns, no spears, arms crossed. This is your confirmation step in Connect Master Level 400—it guarantees you haven't misplaced anyone earlier.


The Logic Behind This Connect Master Level 400 Solution

From Big Traits to Microscopic Details

The reason Connect Master Level 400 works as a puzzle is that it layers its clues. You start with broad categories—"tools," "places," "creatures"—and then subdivide using smaller traits. Axes are all tools, but they're the only tools on the board, so that's your freebies. Caves are all openings, but their colors differ. Orcs are all present, but their gear differs radically. By organizing this way, you eliminate confusion and ensure every tile has a home.

The Power of Naming Each Set

Here's a trick that saves you from double-counting: give each group a working name in your mind. Don't just think "orc group one, orc group two, orc group three"—call them "Specs Squad," "Glow Gang," and "Spear Soldiers." The more specific your mental label, the harder it is to accidentally shuffle someone into the wrong group. When you're staring at Connect Master Level 400 on your screen and you see an orc, your brain immediately asks, "Which Squad does this guy belong to?" and you check his accessories instead of his pose or color.

This systematic naming approach turns Connect Master Level 400 from a guessing game into a logic chain. You've got six anchors, sixteen tiles, and a rule: every tile fits exactly one anchor. Once you've named your anchors, the solution becomes inevitable.